Files
solarmotor/objects/solar.py
2026-01-15 12:52:21 +01:00

171 lines
5.3 KiB
Python

"""Alle gemessenen Koordinaten der Quelle und der Sonne haben den Ursprung in der linken unteren Ecke des Clusters in einem rechtshaendigen flachen System.
"""
import math
import objects.motor as motor
import numpy as np
# Einheitsvektoren
unit_x = np.array([1, 0, 0])
unit_y = np.array([0, 1, 0])
unit_z = np.array([0, 0, 1])
def get_axis(axis):
"Axis are numbered from 1 to 3 from x to z."
match axis:
case 1:
ax = unit_x
case 2:
ax = unit_y
case 3:
ax = unit_z
case _:
ax = unit_x
return ax
def proj(vec, axis: int =1):
"""Simple vector projection onto an axis."""
ax = get_axis(axis)
return np.dot(vec, ax) * ax
def abs_custom(vec):
l = 0
for i in range(3):
l += vec[i] ** 2
return np.sqrt(l)
def rotate(v, angle=90, axis=1):
"Rotate a vector with an angle around a axis with the right hand rule."
angle = angle/180 * np.pi
k = get_axis(axis)
return (
v * np.cos(angle)
+ np.cross(k, v) * np.sin(angle)
+ k * np.dot(k, v) * (1 - np.cos(angle))
)
def agl(a, b):
"Get the angle between two vectors. This is always between 0 and 180 degree."
return np.round(np.acos(np.dot(a, b)/(abs_custom(a) * abs_custom(b)))/(2 * np.pi) * 360)
def normalize(vec):
l = abs_custom(vec)
return vec/l
def get_angles(source, target):
"""Main function to get the phi and theta angles for a source and a target vector. Both vectors must lie on the front half sphere.
Phi is from 0 to 180 where 0 means left when you look at the mirrors. The hardware is bounded between 45 and 135 degree. Thus the here provided angle needs to be subtracted by 45 and then doubled.
Theta is from 0 to 90 where 0 means up."""
source_planar = source - proj(source, 3)
target_planar = target - proj(target, 3)
source_phi = agl(source_planar, unit_x)
target_phi = agl(target_planar, unit_x)
source_theta = agl(rotate(source, 90 - source_phi, 3), unit_z)
target_theta = agl(rotate(target, 90 - target_phi, 3), unit_z)
phi = None
theta = None
theta_diff = None
phi_diff = agl(source_planar, target_planar)
if source_phi < target_phi:
rota = rotate(source_planar, phi_diff, 3)
theta_diff = agl(rota, target)
phi = source_phi + phi_diff/2
else:
rota = rotate(target_planar, phi_diff, 3)
theta_diff = agl(rota, source)
phi = target_phi + phi_diff/2
if source_theta < target_theta:
theta = target_theta + theta_diff/2
else:
theta = source_theta + theta_diff/2
return (phi, theta)
class MovingEntity:
"""Embedded entity in the world with a position."""
def __init__(self, world):
self.world = world
self.pos = (0.0, 0.0, 0.0) # (x, y, z) in local untilted coordinates
def get_pos_rotated(self):
"""Return position rotated by world's tilt around y-axis."""
return self.world.rotate_point_y(self.pos)
def move(self, dx=0, dy=0, dz=0):
self.pos = (self.pos[0] + dx, self.pos[1] + dy, self.pos[2] + dz)
class Target(MovingEntity):
def __init__(self, world, pos=(0.0, 0.0, 0.0)):
super().__init__(world)
self.pos = pos
class Source(MovingEntity):
def __init__(self, world, pos=(10.0, 10.0, 10.0)):
super().__init__(world)
self.pos = pos
class Mirror:
def __init__(self, world, cluster_x=0, cluster_y=0):
self.world = world
self.cluster_x = cluster_x
self.cluster_y = cluster_y
# Store the motors
self.phi = motor.Motor(self.world.board)
self.theta = motor.Motor(self.world.board)
# Position in un-tilted coordinate system
self.pos = (cluster_x * self.world.grid_size, cluster_y * self.world.grid_size, 0.0)
def get_pos_rotated(self):
return self.world.rotate_point_y(self.pos)
def set_angle_from_source_target(self, source: Source, target: Target):
"Set the angles of a mirror from global source and target vectors."
rot_pos = np.array([self.get_pos_rotated()])
rel_source = np.array([source.pos]) - rot_pos
rel_target = np.array([target.pos]) - rot_pos
phi, theta = get_angles(rel_source, rel_target)
# Update the angles based on the normals in rotated positions
self.phi.set_angle(phi)
self.theta.set_angle(theta)
def get_angles(self):
return self.phi.angle, self.theta.angle
class World:
def __init__(self, board, tilt_deg=0.0):
self.board = board
self.grid_size = 10 # In cm
self.tilt_deg = tilt_deg # Tilt of the grid system around y-axis
self.mirrors = []
def add_mirror(self, mirror):
self.mirrors.append(mirror)
def update_mirrors_from_source_target(self, source: Source, target: Target):
for mirror in self.mirrors:
mirror.set_angle_from_source_target(source, target)
def rotate_point_y(self, point):
"""Rotate a point around the y-axis by the world's tilt angle."""
x, y, z = point
theta = math.radians(self.tilt_deg)
cos_t = math.cos(theta)
sin_t = math.sin(theta)
x_rot = x * cos_t + z * sin_t
y_rot = y
z_rot = -x * sin_t + z * cos_t
return (x_rot, y_rot, z_rot)