implemented radio button system for entering the games

This commit is contained in:
Jonas Hahn
2025-08-27 15:22:13 +02:00
parent 9595da7a53
commit c04466835e
2 changed files with 108 additions and 52 deletions

View File

@@ -54,10 +54,16 @@ func postEnter(c *gin.Context) {
} }
// Parse form // Parse form
a1h := strings.TrimSpace(c.PostForm("a1")) p1h := strings.TrimSpace(c.PostForm("p1"))
a2h := strings.TrimSpace(c.PostForm("a2")) p2h := strings.TrimSpace(c.PostForm("p2"))
b1h := strings.TrimSpace(c.PostForm("b1")) p3h := strings.TrimSpace(c.PostForm("p3"))
b2h := strings.TrimSpace(c.PostForm("b2")) p4h := strings.TrimSpace(c.PostForm("p4"))
p1t := strings.TrimSpace(c.PostForm("team_p1"))
p2t := strings.TrimSpace(c.PostForm("team_p2"))
p3t := strings.TrimSpace(c.PostForm("team_p3"))
p4t := strings.TrimSpace(c.PostForm("team_p4"))
scoreA := atoiSafe(c.PostForm("scoreA")) scoreA := atoiSafe(c.PostForm("scoreA"))
scoreB := atoiSafe(c.PostForm("scoreB")) scoreB := atoiSafe(c.PostForm("scoreB"))
@@ -84,25 +90,46 @@ func postEnter(c *gin.Context) {
return u, nil return u, nil
} }
var a1, a2, b1, b2 *User var p1, p2, p3, p4 *User
// Always ensure A1 exists, fallback to current if empty // Always ensure A1 exists, fallback to current if empty
var err error var err error
if a1, err = resolveUser(a1h); err != nil { if p1, err = resolveUser(p1h); err != nil {
return return
} }
if a2, err = resolveUser(a2h); err != nil { if p2, err = resolveUser(p2h); err != nil {
return return
} }
if b1, err = resolveUser(b1h); err != nil { if p3, err = resolveUser(p3h); err != nil {
return return
} }
if b2, err = resolveUser(b2h); err != nil { if p4, err = resolveUser(p4h); err != nil {
return return
} }
// Generate raw teams
var players []Player
var team1ps, team2ps []Player
users := []*User{p1, p2, p3, p4}
sides := []string{p1t, p2t, p3t, p4t}
var playerbuf []float64
for i, u := range users {
if u != nil {
if sides[i] == "A" || sides[i] == "B" {
players = append(players, Player{u, sides[i], 0})
playerbuf = append(playerbuf, u.Elo)
if sides[i] == "A" {
team1ps = append(team1ps, Player{u, sides[i], 0})
} else {
team2ps = append(team2ps, Player{u, sides[i], 0})
}
}
}
}
// Check for at least one player on each side // Check for at least one player on each side
if b1 == nil && b2 == nil || a1 == nil && a2 == nil { if len(team1ps) == 0 || len(team2ps) == 0 {
SaveForm(c) SaveForm(c)
SetMessage(c, "There must be at least one player on each side") SetMessage(c, "There must be at least one player on each side")
c.Redirect(http.StatusSeeOther, "/enter") c.Redirect(http.StatusSeeOther, "/enter")
@@ -111,7 +138,6 @@ func postEnter(c *gin.Context) {
// Check for duplicate users // Check for duplicate users
seen := map[uint]bool{} seen := map[uint]bool{}
users := []*User{a1, a2, b1, b2}
for i, u := range users { for i, u := range users {
if u != nil { if u != nil {
if seen[u.ID] { if seen[u.ID] {
@@ -148,25 +174,8 @@ func postEnter(c *gin.Context) {
return return
} }
var players []Player team1 := NewTeam(team1ps, g.ScoreA)
fmt.Println("Len players", len(players)) team2 := NewTeam(team2ps, g.ScoreB)
var playerbuf []float64
for i, user := range users {
if user != nil {
var side string
if i > 1 {
side = "B"
} else {
side = "A"
}
players = append(players, Player{u: user, side: side, dElo: 0})
playerbuf = append(playerbuf, user.Elo)
}
}
team1 := NewTeam(players[:len(players)/2], g.ScoreA)
team2 := NewTeam(players[len(players)/2:], g.ScoreB)
// Set new elo for all players // Set new elo for all players
GetNewElo([]*Team{team1, team2}) GetNewElo([]*Team{team1, team2})

View File

@@ -8,34 +8,81 @@
{{end}} {{end}}
<form method="POST" action="/enter"> <form method="POST" action="/enter">
<div class="row"> <div class="players">
<div style="flex:1;min-width:180px"> {{/* Player 1 */}}
<h3>Team A</h3> <div class="player-row">
<label class="label">Player A1</label> <input class="input" name="p1"
<input class="input" name="a1" {{if (index .Form "a1")}}value="{{index .Form "a1"}}"{{else}}value="{{.CurrentUser.Username}}"{{end}} placeholder="username or email"> {{if (index .Form "p1")}}value="{{index .Form "p1"}}"{{else}}value="{{.CurrentUser.Username}}"{{end}}
<div style="height:6px"></div> placeholder="Player 1">
<label class="label">Player A2 (optional)</label> <div class="team-choice">
<input class="input" name="a2" value="{{index .Form "a2"}}" placeholder="username or email"> <label><input type="radio" name="team_p1" value="A" checked>A</label>
<div style="height:12px"></div> <label><input type="radio" name="team_p1" value="B">B</label>
<label class="label">Score A</label> <label><input type="radio" name="team_p1" value="none">None</label>
<input class="input" type="number" name="scoreA" value="{{index .Form "scoreA"}}" placeholder="0" min="0" max="10" required> </div>
</div> </div>
<div style="flex:1;min-width:180px"> {{/* Player 2 */}}
<h3>Team B</h3> <div class="player-row">
<label class="label">Player B1</label> <input class="input" name="p2" value="{{index .Form "p2"}}" placeholder="Player 2">
<input class="input" name="b1" value="{{index .Form "b1"}}" placeholder="username or email"> <div class="team-choice">
<div style="height:6px"></div> <label><input type="radio" name="team_p2" value="A">A</label>
<label class="label">Player B2 (optional)</label> <label><input type="radio" name="team_p2" value="B" checked>B</label>
<input class="input" name="b2" value="{{index .Form "b2"}}" placeholder="username or email"> <label><input type="radio" name="team_p2" value="none">None</label>
</div>
</div>
{{/* Player 3 */}}
<div class="player-row">
<input class="input" name="p3" value="{{index .Form "p3"}}" placeholder="Player 3 (optional)">
<div class="team-choice">
<label><input type="radio" name="team_p3" value="A">A</label>
<label><input type="radio" name="team_p3" value="B">B</label>
<label><input type="radio" name="team_p3" value="none" checked>None</label>
</div>
</div>
{{/* Player 3 */}}
<div class="player-row">
<input class="input" name="p4" value="{{index .Form "p4"}}" placeholder="Player 4 (optional)">
<div class="team-choice">
<label><input type="radio" name="team_p4" value="A">A</label>
<label><input type="radio" name="team_p4" value="B">B</label>
<label><input type="radio" name="team_p4" value="none" checked>None</label>
</div>
</div>
</div>
<div style="height:16px"></div>
<div class="scores">
<label class="label">Score Team A</label>
<input class="input" type="number" name="scoreA" value="{{index .Form "scoreA"}}" placeholder="0" min="0" max="10" required>
<div style="height:12px"></div> <div style="height:12px"></div>
<label class="label">Score B</label>
<label class="label">Score Team B</label>
<input class="input" type="number" name="scoreB" value="{{index .Form "scoreB"}}" placeholder="0" min="0" max="10" required> <input class="input" type="number" name="scoreB" value="{{index .Form "scoreB"}}" placeholder="0" min="0" max="10" required>
</div> </div>
</div>
<div style="height:12px"></div> <div style="height:16px"></div>
<button class="btn btn-primary" type="submit">Submit result</button> <button class="btn btn-primary" type="submit">Submit result</button>
</form> </form>
</div> </div>
<style>
.player-row {
display: flex;
align-items: center;
gap: 12px;
margin-bottom: 10px;
}
.team-choice {
display: flex;
gap: 10px;
font-size: 14px;
}
.players {
margin-bottom: 20px;
}
</style>
{{end}} {{end}}