diff --git a/gui/dot-config/hypr/shaders/grayscale-custom.glsl b/gui/dot-config/hypr/shaders/grayscale-custom.glsl index 0aaf9b2..e5b0362 100644 --- a/gui/dot-config/hypr/shaders/grayscale-custom.glsl +++ b/gui/dot-config/hypr/shaders/grayscale-custom.glsl @@ -14,10 +14,5 @@ void main() { // https://en.wikipedia.org/wiki/Grayscale#Luma_coding_in_video_systems gray = dot(pixColor.rgb, vec3(0.2627, 0.6780, 0.0593)); - // Change contrast - float contrast = 0.95; - gray = (gray - 0.5) * contrast + 0.5; - gray = clamp(gray, 0.0, 1.0); - fragColor = vec4(vec3(gray), pixColor.a); }